Help wanted - game testing
Jan. 17th, 2008 08:55 pmI know a fair few of you are experienced gamers, professional software testers, Pratchett readers, or just incurably nosy and like breaking things.
If that describes you - and if you aren't a Discworld MUD player already - then I'd like to ask for your help.
We're developing a new starting area, designed for people who are absolutely new to the game, to online games in general, or to text-based games. This isn't my work, but done by friends. The problem is that everyone involved in developing or testing the area is an experienced mud gamer, so we don't have the perspective a completely new player would have.
Wandering around it fairly intensively took me about an hour, but basically all we want people to do is start playing the game and see whether it works as a newbie experience. The existing players don't know about the new area, so you'd have to keep relatively quiet about it, but it's unlikely they'll ask you.
In order to do this, telnet discworld.atuin.net 4242 (it doesn't support ssh, this is not a secure application, &c., &c.) or go here which is the standard Getting Started advice. Then follow the instructions on the login screen and let me know by any of the usual means when you're in. (I'm on there as Touchstone. If I'm not, tell a playtester or creator "Hello, Touchstone sent me - can I go to Pumpkin Town please?" and they'll help.)
Your help will be rewarded with alcohol or the equivalent, if at all possible. I've left comments screened on this post for feedback, to avoid spoiling the testing experience, or just email me.
If that describes you - and if you aren't a Discworld MUD player already - then I'd like to ask for your help.
We're developing a new starting area, designed for people who are absolutely new to the game, to online games in general, or to text-based games. This isn't my work, but done by friends. The problem is that everyone involved in developing or testing the area is an experienced mud gamer, so we don't have the perspective a completely new player would have.
Wandering around it fairly intensively took me about an hour, but basically all we want people to do is start playing the game and see whether it works as a newbie experience. The existing players don't know about the new area, so you'd have to keep relatively quiet about it, but it's unlikely they'll ask you.
In order to do this, telnet discworld.atuin.net 4242 (it doesn't support ssh, this is not a secure application, &c., &c.) or go here which is the standard Getting Started advice. Then follow the instructions on the login screen and let me know by any of the usual means when you're in. (I'm on there as Touchstone. If I'm not, tell a playtester or creator "Hello, Touchstone sent me - can I go to Pumpkin Town please?" and they'll help.)
Your help will be rewarded with alcohol or the equivalent, if at all possible. I've left comments screened on this post for feedback, to avoid spoiling the testing experience, or just email me.
no subject
Date: 2008-01-17 09:32 pm (UTC)no subject
Date: 2008-01-17 09:45 pm (UTC)no subject
Date: 2008-01-17 09:44 pm (UTC)I can't really devote any time to this until after I get back from my trip. Would that be helpful?
Wow, I don't even understand half of the instructions on the "how to get started" page, even though I only read three paragraphs ....
no subject
Date: 2008-01-17 09:46 pm (UTC)no subject
Date: 2008-01-17 10:51 pm (UTC)no subject
Date: 2008-01-17 11:04 pm (UTC)no subject
Date: 2008-01-17 11:00 pm (UTC)Anyway, character name is Karyna - I'll send you a tell ingame when I've finished beating up training dummies. :-)
no subject
Date: 2008-01-17 11:03 pm (UTC)no subject
Date: 2008-01-17 11:13 pm (UTC)no subject
Date: 2008-01-17 11:17 pm (UTC)