mirrorshard: (Default)
[personal profile] mirrorshard
My record so far: all of the Klatch terrains. They're really quite fragile, it seems. Oh, well, we weren't using them anyway.

Date: 2006-01-09 08:54 pm (UTC)
From: [identity profile] hellison.livejournal.com
Woo, well done! Did you get Lord points for that?

Date: 2006-01-09 09:26 pm (UTC)
From: [identity profile] mirrorshard.livejournal.com
Not noticeably, but then who wants to be a Lord anyway? :P

Date: 2006-01-09 09:03 pm (UTC)
From: [identity profile] sugendran.livejournal.com
Good work.

Now, you should top it off by breaking all the NPCs in Klatch - if you make them runtime properly (like I did in SUR) you can also make the rooms destroy themselves :)

Date: 2006-01-09 09:25 pm (UTC)
From: [identity profile] mirrorshard.livejournal.com
That was pretty much what I did - every attempt to load an NPC into a terrain room broke the room, and the entire terrain block it was in.

Date: 2006-01-09 09:57 pm (UTC)
From: [identity profile] tiquetoque.livejournal.com
Tomorrow I'm going to be tweaking the terrain room and handler base inherits. Or probably just the terrain room inherit. Still haven't decided on the right fix.

If that goes pear-shaped, I'll be hosing _every_ terrain room. Including all of ram's which outnumbers sur's and klatch's put together :\

My brain hurts right now though. Been trying to find the problem for hours, and then having found it, trying to come up with a solution. Now would be a great time for lordpoints ;)

Date: 2006-01-09 11:31 pm (UTC)
From: [identity profile] vashti.livejournal.com
Ah, I miss terrain coding.

What? I do. Really.

Date: 2006-01-10 07:06 pm (UTC)
From: [identity profile] sleetersoulfire.livejournal.com
You're sick. Sick and wrong!

Date: 2006-01-10 04:21 am (UTC)
From: [identity profile] sugendran.livejournal.com
You need more beer.

Date: 2006-01-10 04:21 am (UTC)
From: [identity profile] sugendran.livejournal.com
That should have been to Tique

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